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page 12 of 21, going back to october 11, 2026.

october 13, 2026

  1. new

    Show your RPG adventurer on your page

    • From Dashboard → RPG, turn on “show on profile” to pin a Discord-style “Playing yen.bio RPG” card (class, level, XP) on your public page.
  2. better

    yen.bio updates: owner can remove messages

    • In the yen.bio updates chat, the site owner can delete anyone’s message (not just their own).
  3. better

    Posts are Yaps now

    • Feed posts are called Yaps — same feed, same people, just a clearer name.
    • Composer, empty states, search, and profile tabs say Yap/Yaps instead of post/posts.
  4. new

    Rooms inside Spaces

    • Spaces can have extra rooms (lounge, games, …) under the same membership — switch rooms from the tabs under the chat header.
    • Owners and admins add or remove rooms in Space settings. Everyone in the Space can use every room; private groups stay single-chat.
  5. better

    Play fits better on phones

    • Raise a Momo and RPG live under their own Play group in the sidebar (and the phone menu).
    • Pet care and look pickers have bigger tap targets; dashboard pages clear the home-bar safe area in the installed app.

october 12, 2026

  1. better

    RPG: one-tap class, gear, rest, more quests

    • Creating a character is one tap on a class (“play as mage”) — no separate select step. You start with class gear and a slime gel.
    • Equip and unequip weapons/armor/charms (they change atk/def/spd/hp). Rest to full HP between fights, or use gels from your bag.
    • Two harder quests (Ruin gate, Mire crossing). Fight buttons show your class skill name. Bigger tap targets on phones.
    • Raise a Momo and RPG stay under the Play sidebar group.
  2. new

    Party dungeons (2–5)

    • In a Space or group chat, /dungeon [quest] opens a lobby for 2–5 adventurers. Everyone needs a character from Dashboard → RPG.
    • Turns cycle by speed; clerics can mend allies. Survivors earn the quest’s XP, gold, and loot — flee or wipe and you get nothing.
    • Bosses scale with party size. Rewards stay server-side (same catalog as solo).
  3. new

    Solo RPG dungeons

    • Dashboard → RPG lets you create a character (knight, mage, rogue, cleric, or ranger), pick quests, and fight turn-by-turn for XP, gold, and loot.
    • Rewards are always decided on the server from the quest list — you can’t invent loot from the client.
    • In chat, /rpg [quest] starts a solo dungeon; /dungeon [quest] is for parties.
  4. fixed

    Chat photos open over the sidebar

    • Tapping a picture in chat now opens the full-screen view on top of the dashboard sidebar instead of sliding underneath it.
  5. better

    Mythic usernames need more than length

    • Two-character usernames are no longer automatically Mythic — clean ones can still get there, but random or messy ones drop to Epic or Rare.
    • Three-character names work the same way for Epic: quality matters, not just being short.
  6. new

    Raise a Momo

    • Dashboard → Raise a Momo lets you adopt a little sticker pet, name them, feed/play/pet, and dress them in basic looks.
    • Happiness soft-caps while you’re away — it never crashes to zero. Care actions won’t double-count if you tap twice.
    • Invite one friend to co-parent the same Momo (exactly two parents). Shared XP and care; the owner can remove a co-parent with a confirm step.
    • Show your Momo on your public profile as a small sticker card. momo’s shop stays at Store → momo’s shop for coin cosmetics.
  7. new

    Handle inventory, gifts and trades

    • Dashboard → Inventory lists your main @ and every alias with its grade, an active marker on your public identity, and Make main.
    • Gift an alias to another user by their @ (with a confirm step). Reserved names stay ineligible; listed or in-trade aliases stay locked.
    • Propose a 1-for-1 alias trade — both of you confirm, the swap is atomic, and you can cancel or let it expire. The Market still works for paid sales.
  8. new

    Send videos in chat

    • Attach a short video (up to 2 minutes) in DMs and groups — it plays right in the message.
    • Video in chat uses your Premium upload allowance, same as profile video backgrounds.
  9. better

    Fullscreen 8-ball pool

    • Expand the pool table over the whole screen for aiming and shooting — exit anytime and the game stays where it was.
    • On phones, you’ll get a tip to turn sideways for a wider table.
  10. better

    Fairer handle grades for real words

    • Everyday English words (like morning or lightning) get an extra boost on top of ordinary dictionary recognition, and “Why this rank?” calls that out.
    • Messy four- and five-character handles can drop to Uncommon instead of always staying Rare, so a clean longer word isn’t stuck below short junk.
    • Market name stickers now use the real handle grade (Rare and up), not just “four letters or fewer.”
  11. new

    Search and categories in Spaces

    • Discover Spaces by name or description, and filter by categories like gaming, art, music, and chill.
    • Space owners can set a Discover category in settings; staff can feature Spaces at the top of Discover.
  12. fixed

    PayPal Premium on phones

    • PayPal subscribe buttons show again on mobile for Premium — including on the Premium page and the public shop.
    • Shop card tilts no longer hide the PayPal checkout on iPhone Safari.
  13. better

    Invite-only Spaces and clearer settings

    • Owners can set a Space to public (listed in Discover), invite-only (link only), or private encrypted group.
    • Invite-only Spaces stay off Discover but anyone with the link can still join.
    • Space settings are easier to scan: branding, visibility, invite link, description, and a member filter when the room gets big.
  14. new

    Create your own Space

    • From the Spaces tab, tap “create your own space,” name it, and you’re the owner of a new public room.
    • It shows up in Discover so others can find and join it — invite link and settings are ready right away.
  15. new

    Pin messages in Spaces

    • Space owners and admins can pin up to five messages so announcements stay at the top of the chat.
    • Tap a pin to jump to the original message; unpin anytime from the same menu.
  16. new

    Space invites and banners

    • Space invite links open a redesigned landing page with banner, avatar, and member faces — and drop you into the Spaces tab when you join.
    • Owners can upload a Space banner in settings; it shows on the invite page, link previews, and as a strip at the top of the Space chat.
    • Opening a Space feels like a room, not a plain group chat: member strip, settings entry, and friendlier empty state.
  17. new

    Spaces tab, wider chat, and /c clear

    • Messages splits into Chats (DMs and private groups) and Spaces (public rooms), so Spaces aren’t mixed into your DM list.
    • Chat messages stretch edge to edge again instead of sitting in a narrow middle column.
    • Group owners and admins can clear spam with momo: /c 50 deletes the last 50 messages, or /c @name 50 clears that person’s recent messages.
  18. new

    Spaces — find public rooms to hang in

    • Browse Spaces from the dashboard sidebar: featured (verified), trending (biggest), recently active, and a simple “for you” list when friends are already inside.
    • Join or open a Space from that page, or peek at featured ones from the compass in Messages — private groups never show up in Discover.
    • Invite links at /group/… still work the same way.
  19. better

    Only group owners can style and name groups

    • Only the group owner can rename the group chat, or change its theme and background. Regular members and admins can no longer change them.

october 11, 2026

  1. fixed

    Pool runs smoothly

    • Shots roll out smoothly instead of lagging, and you always see where the balls go instead of them jumping to where they stopped.
    • Letting go of the cue always shoots (or cancels), even if your finger slides off the bar, so it no longer gets stuck pulled back.
    • Your shot starts rolling the instant you let go, with no pause while it reaches the server.
  2. better

    Smarter handle rarity, with the reasons

    • Handles are graded on a new scale: Legendary (one character), Mythic (two), Epic (three), Rare (four or five, or an exceptional longer handle), then Uncommon, Common and Basic.
    • Length always comes first. After that, a real word, being easy to say, clean characters and striking patterns (like zzz or 123) count in a handle’s favor, while random strings, number tags and underscores count against it.
    • Every handle card now has a "Why this rank?" section explaining the grade, plus a score breakdown you can open to see each factor’s points, the total and the thresholds for each tier.
    • Handle and badge cards now open with a tap on phones, and stay open while you look at the breakdown.
  3. new

    Handle cards

    • Hover (or tap) the @handle on someone’s page to see how rare it is: one character is legendary, two epic, three rare, four uncommon. The card also shows when it was claimed, its UID and any other handles that forward to the page.
    • Custom badges no longer show a "% of pages" line, since only their owner has them.
    • After Dark can now show your @handle under your name. If you already use After Dark, the editor asks once whether you want it; new After Dark pages show it, and you can switch it under Freeform layout → Show @handle.
  4. better

    Badge tooltips that tell the story

    • Hover (or tap) a badge on someone’s page to see a proper card: the badge and its name, what it’s for, how rare it is, what kind of badge it is, when they earned it and how many pages have it.
    • yen.bio’s own badges get their rarity from how many pages really have them, so the rarest ones show as legendary.
  5. fixed

    Reactions and likes work again

    • Reacting, liking, reposting, bookmarking and posting on the feed stopped working with "This action is temporarily unavailable". They work again, and a hiccup in that part of our system won’t take them down like that any more.
  6. better

    Pool plays like the real thing

    • Aim and power are now separate, like GamePigeon: drag anywhere on the table to swing the cue round the white (or tap a spot to point at it), then pull the cue under the table back and let go to shoot.
    • You can hear it now: the cue strike, balls clacking (louder the harder they hit), cushion thuds and balls dropping into pockets.
    • Balls visibly roll as they move, the cloth has a proper nap, potted balls roll into a tray under the table, and a "your shot!" pops up when it’s your go (with a little buzz on phones that support it).
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